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CAT AND MOUSE
Aim: Catch the white mice
Method:
Move the cat with the arrow keys to catch the white mouse. Avoid the red balloons but hit the blue balloons.

Your final score is based on all of that plus number of questions answered right, and the time taken.
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CURRENT TOPIC
Value of small coins
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topic
Value of small coins

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# The CAT AND MOUSE game to learn'Value of small coins'

Age 4 to 5 : Money : Value of small coins

With our Cat and mouse maths game you will be practicing the topic "Value of small coins" from Age 4 to 5 : Money. The maths in this game consists of 10 questions asking what are these low value coins worth?.

Move the cat to catch the white mice, hit the blue balloons, but avoid the red ones

Cat versus mouse game with added balloons for maths and fun. You are the ginger cat, and your life is being made a misery by some white mice which have come into the house and are proving hard to catch. Not to mention there is a mouse house party going on and lots of balloons getting in the way of your hunting.

So you have to catch the white mice, forget about the grey mice, hit the blue balloons but avoid the red balloons, and answer maths questions (you are a CLEVER cat...). If it sounds complicated and a bit frantic, that's because it is. Do your best but don't worry if you can't catch all the mice - neither can we. It's a cat's life...

## How to play CAT AND MOUSE

CAT AND MOUSE is a quirky take on the perennial emnity of ponderous predator and plucky prey. Here are the basics:

1. Press "PLAY" on the CAT AND MOUSE settings page to open the game.
2. You are a ginger cat overwhelmed by a serious mouse problem.
3. Luckily your job is only to catch the white mice, not all the mice.
4. Trouble is, they are not easy to catch and will try to avoid you.
5. Use the arrow keys or tap the screen in the direction you want the cat to go.
6. You will need fast reaction times to catch those white mice, and the balloons keep getting in the way.
7. Mouse scores are 25 points for each white mouse caught, minus 5 points for each white mouse that escapes.
8. When you do catch a white mouse, a maths question will appear.
9. Answer the maths question correctly for those extra points...
10. You get 50 points for each correct answer, but you lose 25 points for each wrong answer.
11. Hitting blue balloons gives you extra points, but 3 hits on a balloon will burst it for that level.
12. Hitting red balloons takes away points.
13. Balloon scores are +5 or +10 points for blue balloons, -5 or -10 points for red balloons.
14. This is a timed game and your final score is calcuated by taking away your time in seconds from the points you have earned.