Topic icon key | ||
eq | Equation | Each item in the topic is in the form of an equation |
id | Identify | Each item in the topic is a thing |
mi | Missing item | Each item in the topic is a statement with a missing term |
10 | Number of items | There are 10 items in this topic |
8 | Extended items | Additional questions for games and tests in this topic |
Our math topics for 6th grade learners are designed to follow closely the Common Core standards for math for 6th grade pupils.
Here are some key aspects of the math curriculum for probability for students aged 11 to 12:
Introduction to Probability: Students are introduced to the concept of probability, which is the likelihood or chance of an event occurring. They learn to identify and describe events as certain, likely, unlikely, or impossible. They explore the use of words and phrases such as "certain," "likely," "unlikely," "equally likely," and "impossible" to describe the probability of events.
Experimental Probability: Students learn to conduct simple experiments or simulations to determine the probability of an event. They collect data by performing experiments and analyze the results to estimate probabilities. They compare experimental results with expected or theoretical probabilities.
Probability Scale: Students learn to represent probabilities using a probability scale or a number line from 0 to 1. They understand that the probability of an event falling between 0 and 1, with 0 representing an impossible event and 1 representing a certain event.
Simple Probability: Students explore the concept of simple probability, where all outcomes are equally likely. They learn to calculate the probability of an event by dividing the number of favorable outcomes by the total number of possible outcomes. They solve simple probability problems using fractions, decimals, or percentages.
Experimental and Theoretical Probability: Students compare and contrast experimental probability (based on data from experiments) with theoretical probability (based on calculations and mathematical models). They understand that theoretical probability represents the expected or predicted probabilities, while experimental probability is based on observed outcomes.
Probability in Real-Life Contexts: Students apply probability concepts to solve problems in real-life contexts. They explore probability in games, sports, weather forecasts, and other practical situations. They analyze and interpret probability information to make informed decisions or predictions.
Critical Thinking and Reasoning: Students engage in critical thinking activities to analyze and evaluate the validity and reliability of probability information. They use logical reasoning skills to explain their thinking, justify their solutions, and communicate their understanding of probability concepts.
Throughout the curriculum, students engage in hands-on activities, simulations, and real-life applications to reinforce their understanding of probability. They develop their skills in data collection, analysis, logical reasoning, and mathematical communication.
A topic is selected at the beginning of a session at Free Math Games and will be remembered when you move between games or activities. The math for the topic is carefully constructed to match the level of difficulty taught in US schools. This means that you as a secondary pupil should see similar math problems to those you are seeing at school (if you are at school) for any particular subject. Please let us know if that is not the case.
See the help box below for instructions on choosing a topic here at Free Math Games.
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
Click on the "1. Start" button in the top navigation bar - that brings you to this Secondary level topic selection page. On the topic selection page you will see that the topics are divided up:
Since you are currently within the Secondary section of Free Math Games you will see the Secondary topics. The Secondary grades will have loaded. Choose your grade. The broad categories available will load. Click on a category to see the available sub-categories and topics.
For example, if you choose 7th grade, then the category: "Algebra" and the sub-category "Sequences" you will be offered a choice of sub-sub-categories and topics suitable for your school grade - in the case of this example, "Generating terms" and "nth term expressions". Click on each sub-sub-category to view the available topics.
When you click on the name of a topic, the topic will load into the lesson page (once a topic has loaded it will be available for all activities and will not have to be downloaded again) and the lesson start page will be displayed. You can choose to do the lesson or jump immediately to the games using that topic.
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