You got
time | - | (health ÷ 10) | = | score | |
100 | - | (50 ÷ 10) | = | 127 |
3 scores max per player; No foul language, show respect for other players, etc.
Name | Score | Date | ||
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1 | ||||
2 | ||||
3 | ||||
4 | ||||
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9 | ||||
10 |
Game: THE BEETLE AND THE BEE
Aim: Collect the strawberries, avoid the bees
Method:
Move the beetle with the arrow keys or by tapping the screen. When the beetle catches the strawberry, you must answer the question. If you get it right you keep the strawberry and earn points.
Your final score is based on the time taken minus health lost divided by 10.
5th grade / Algebra / Formulae: perimeter / Perimeter of squares
The perimeter of a square is the sum of the lengths of all four sides. It can be found by multiplying the length of one side by four.
For example, if the length of one side of a square is 4 units, the perimeter would be 4 x 4 = 16 units.
So, if you needed to calculate the perimeter of a square with a side length of 6 metres,
6 m + 6 m + 6 m + 6 m = 4 x 6 m = 24 m
Use a slow game like 4 in a row to practice this topic first, then when you get into a timed game like Pong, you will have had enough practice to be able to work out the questions really fast!
With our The beetle and the bee math game you will be practicing the topic "Perimeter of squares" from 5th grade / Algebra / Formulae: perimeter. The math in this game consists of 17 questions that ask you to use the formula perimeter P = 4 x length to work out the perimeter of each square.
Fast moving interactive game to learn math where you control the beetle and the bee moves randomly about the screen. The bee should be avoided and the strawberries collected by answering math questions from the topic you have selected - this is learning math for fun!
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
The beetle is hungry and sees the tasty strawberry but the angry bee wants to sting it...
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